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| Current File : //usr/include/gdcm-3.0/gdcmULActionAE.h |
/*=========================================================================
*
* Copyright Insight Software Consortium
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0.txt
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*=========================================================================*/
#ifndef GDCMULACTIONAE_H
#define GDCMULACTIONAE_H
#include "gdcmULAction.h"
/**
This header defines the classes for the AE Actions,
Association Establishment Related Actions (Table 9-6 of ps 3.8-2009).
Since each class is essentially a placeholder for a function pointer, I'm breaking with having
each class have its own file for the sake of brevity of the number of files.
*/
namespace gdcm {
namespace network {
//Issue TRANSPORT CONNECT request primitive to local transport service.
class ULActionAE1 : public ULAction {
public:
EStateID PerformAction(Subject *s, ULEvent& inEvent, ULConnection& inConnection,
bool& outWaitingForEvent, EEventID& outRaisedEvent) override;
};
//Send A-ASSOCIATE-RQ-PDU
//Next State: eSta5WaitRemoteAssoc
class ULActionAE2 : public ULAction {
public:
EStateID PerformAction(Subject *s, ULEvent& inEvent, ULConnection& inConnection,
bool& outWaitingForEvent, EEventID& outRaisedEvent) override;
};
//Issue A-ASSOCIATE confirmation (accept) primitive
//Next State: eSta6TransferReady
class ULActionAE3 : public ULAction {
public:
EStateID PerformAction(Subject *s, ULEvent& inEvent, ULConnection& inConnection,
bool& outWaitingForEvent, EEventID& outRaisedEvent) override;
};
//Issue A-ASSOCIATE confirmation (reject) primitive and close transport connection
//Next State: eSta1Idle
class ULActionAE4 : public ULAction {
public:
EStateID PerformAction(Subject *s, ULEvent& inEvent, ULConnection& inConnection,
bool& outWaitingForEvent, EEventID& outRaisedEvent) override;
};
//Issue Transport connection response primitive, start ARTIM timer
//Next State: eSta2Open
class ULActionAE5 : public ULAction {
public:
EStateID PerformAction(Subject *s, ULEvent& inEvent, ULConnection& inConnection,
bool& outWaitingForEvent, EEventID& outRaisedEvent) override;
};
//Stop ARTIM timer and if A-ASSOCIATE-RQ acceptable by service-provider:
//- issue A-ASSOCIATE indication primitive
//Next state: eSta3WaitLocalAssoc
//otherwise:
//- issue A-ASSOCIATE-RJ-PDU and start ARTIM timer
//Next state: eSta13AwaitingClose
class ULActionAE6 : public ULAction {
public:
EStateID PerformAction(Subject *s, ULEvent& inEvent, ULConnection& inConnection,
bool& outWaitingForEvent, EEventID& outRaisedEvent) override;
};
//Send A-ASSOCIATE-AC PDU
//Next State: eSta6TransferReady
class ULActionAE7 : public ULAction {
public:
EStateID PerformAction(Subject *s, ULEvent& inEvent, ULConnection& inConnection,
bool& outWaitingForEvent, EEventID& outRaisedEvent) override;
};
//Send A-ASSOCIATE-RJ PDU and start ARTIM timer
//Next State: eSta13AwaitingClose
class ULActionAE8 : public ULAction {
public:
EStateID PerformAction(Subject *s, ULEvent& inEvent, ULConnection& inConnection,
bool& outWaitingForEvent, EEventID& outRaisedEvent) override;
};
}
}
#endif // GDCMULACTIONAE_H