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/*=========================================================================
Program: GDCM (Grassroots DICOM). A DICOM library
Copyright (c) 2006-2011 Mathieu Malaterre
All rights reserved.
See Copyright.txt or http://gdcm.sourceforge.net/Copyright.html for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
#ifndef GDCMSERVICECLASSUSER_H
#define GDCMSERVICECLASSUSER_H
#include "gdcmSubject.h"
#include "gdcmPresentationContext.h"
#include "gdcmFile.h"
#include "gdcmNetworkStateID.h" // EStateID
namespace gdcm
{
class ServiceClassUserInternals;
class BaseRootQuery;
namespace network{
class ULEvent;
class ULConnection;
class ULConnectionCallback;
}
/**
* \brief ServiceClassUser
*/
class GDCM_EXPORT ServiceClassUser : public Subject
{
public:
/// Construct a SCU with default:
/// - hostname = localhost
/// - port = 104
ServiceClassUser();
~ServiceClassUser() override;
ServiceClassUser(const ServiceClassUser&) = delete;
void operator=(const ServiceClassUser &) = delete;
/// Set the name of the called hostname (hostname or IP address)
void SetHostname( const char *hostname );
/// Set port of remote host (called application)
void SetPort( uint16_t port );
/// Set the port for any incoming C-STORE-SCP operation (typically in a return of C-MOVE)
void SetPortSCP( uint16_t portscp );
/// set calling ae title
void SetAETitle(const char *aetitle);
const char *GetAETitle() const;
/// set called ae title
void SetCalledAETitle(const char *aetitle);
const char *GetCalledAETitle() const;
/// set/get Timeout
void SetTimeout(double t);
double GetTimeout() const;
/// Will try to connect
/// This will setup the actual timeout used during the whole connection time. Need to call
/// SetTimeout first
bool InitializeConnection();
/// Set the Presentation Context used for the Association
void SetPresentationContexts(std::vector<PresentationContext> const & pcs);
/// Return if the passed in presentation was accepted during association negotiation.
bool IsPresentationContextAccepted(const PresentationContext& pc) const;
/// Start the association. Need to call SetPresentationContexts before
bool StartAssociation();
/// Stop the running association
bool StopAssociation();
/// C-ECHO
bool SendEcho();
/// Execute a C-STORE on file on disk, named filename
bool SendStore(const char *filename);
/// Execute a C-STORE on a File, the transfer syntax used for the query is based on the
/// file.
bool SendStore(File const &file);
/// Execute a C-STORE on a DataSet, the transfer syntax used will be Implicit
bool SendStore(DataSet const &ds);
/// C-FIND a query, return result are in retDatasets
bool SendFind(const BaseRootQuery* query, std::vector<DataSet> &retDatasets);
/// Execute a C-MOVE, based on query, return files are written in outputdir
bool SendMove(const BaseRootQuery* query, const char *outputdir);
/// Execute a C-MOVE, based on query, returned dataset are Implicit
bool SendMove(const BaseRootQuery* query, std::vector<DataSet> &retDatasets);
/// Execute a C-MOVE, based on query, returned Files are stored in vector
bool SendMove(const BaseRootQuery* query, std::vector<File> &retFile);
/// for wrapped language: instanciate a reference counted object
static SmartPointer<ServiceClassUser> New() { return new ServiceClassUser; }
private:
network::EStateID RunEventLoop(network::ULEvent& inEvent,
network::ULConnection* inWhichConnection,
network::ULConnectionCallback* inCallback, const bool& startWaiting);
network::EStateID RunMoveEventLoop(network::ULEvent& inEvent,
network::ULConnectionCallback* inCallback);
private:
ServiceClassUserInternals *Internals;
};
} // end namespace gdcm
#endif // GDCMSERVICECLASSUSER_H